Final Submission – Sharon van Koot – Retry

Name: Sharon van Koot

Student number: 1664556

Specialization: Visual Design (English)

Format: Mini-lecture

Teacher: Annemieke Pesch

Main question: “What is the relation between modding and the lifespan of a game?”

Research report | Sharon van Koot 1664556

Reflection report | Sharon van Koot 1665546

Slides presentation | Sharon van Koot 1665446

Link to mini-lecture: https://vimeo.com/226001373

 

Synopsis – Sharon van Koot – Retry

Name
Sharon van Koot
Studentnumber
1664556
Specialication
Visual Design English
Teacher
Annemieke Pesch
Format

Mini lecture

MODDING AND THE LIFESPAN OF GAMES

My research is about modding and the effect of it on the lifespan of games. Back in the days I played a lot of games. After a few weeks, I became bored with the original games. To make it fun again I went searching online for extra downloadable ‘material’ for the game. These extra ‘material’ for games are called mods. A mod, is short for modification. You can add custom content to your game. This is usually created by a community or a fan. Think about objects and maps but also a whole new game expansion can be a mod.

However, what does a mod do with the lifespan of a game? Should game developers be happy with mods or do they hate it? What is the normal lifespan of a game? And how does modding affect the lifespan of a game? These and more questions will be answered during my seminar.

Research question – Sharon van Koot – Retry

Name:                       Sharon van Koot

Student number:      1664556
Specialization:           Visual Design English
Docent:                     Annemieke Pesch

Format:                     Mini-lecture

Main question

What is the relation between modding and the lifespan of a game?

Sub Questions

What is the average lifespan of a game?

What factors affect the lifespan of games?

What is modding?

 

Motivation

In the years, I played a lot of video games. Some games never get ‘old’, I still like to play them even though the game was released years ago. How can this happen when games nowadays come up with a new release or expansion every year? And those are the games that bore me the most. Simply some games I like are helped by some real die-hard fans. They make their own objects, story’s and maps, and share it with the world. This usually happens when a game won’t have any new releases. So the fans start to make their own content for the game when they had enough of the normal content, but want to continue playing their beloved game.

This happened a lot of times to me. Really liking a game but when you have played a lot of hours and have done everything already. You need some new content. It interests me how a game can be played out but still can be fun and playable when you have all this new stuff. For me this expands the lifespan of a game. But is it really because of the modding?

Sources

Online

(Sihvonen, 2009) Modding The Sims and the Culture of Gaming http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.921.4343&rep=rep1&type=pdf

(Sotamaa, 2010) When the Game Is Not Enough: Motivations and Practices Among Computer Game Modding Culture http://journals.sagepub.com/doi/pdf/10.1177/1555412009359765

http://www.moddb.com/tutorials/getting-started-with-mods

http://www.gamemodding.net/en/

http://kotaku.com/the-pros-and-cons-of-modding-games-1519868276

Books:

(Freedman, 2008) Career Building Through Skinning and Modding

Synopsis – Sharon van Koot

Name
Sharon van Koot
Studentnumber
1664556
Specialication
Visual Design English
Teacher
Annemieke Pesch
Format

Mini lecture

MODDING AND THE LIFESPAN OF GAMES

My research is about modding and the effect of it on the lifespan of games. Back in the days I played a lot of games. After a few weeks, I became bored with the original games. To make it fun again I went searching online for extra downloadable ‘material’ for the game. These extra ‘material’ for games are called mods. A mod, is short for modification. You can add custom content to your game. This is usually created by a community or a fan. Think about objects and maps but also a whole new game expansion can be a mod.

However, what does a mod do with the lifespan of a game? Should game developers be happy with mods or do they hate it? What is the normal lifespan of a game? And how does modding affect gamers? These and more questions will be answered during my seminar.

Research Question – Sharon van Koot

Name:                       Sharon van Koot

Student number:      1664556
Specialization:           Visual Design English
Docent:                     Annemieke Pesch

Format:                     Mini-lecture

 

Main question

How does modding effect the lifespan of a game?

 

Sub Questions

What is modding?

Why do or don’t gamers use modding?

How does modding affect gamers?

What is usually the lifespan of a game?

 

Motivation

In the years, I played a lot of video games. Some games never get ‘old’, I still like to play them even though the game was released years ago. How can this happen when games nowadays come up with a new release or expansion every year? And those are the games that bore me the most. Simply some games I like are helped by some real die-hard fans. They make their own objects, story’s and maps, and share it with the world. This usually happens when a game won’t have any new releases. So the fans start to make their own content for the game when they had enough of the normal content, but want to continue playing their beloved game.

This happened a lot of times to me. Really liking a game but when you have played a lot of hours and have done everything already. You need some new content. It interests me how a game can be played out but still can be fun and playable when you have all this new stuff. For me this expands the lifespan of a game. But is it really because of the modding?

Sources

Online

(Sihvonen, 2009) Modding The Sims and the Culture of Gaming http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.921.4343&rep=rep1&type=pdf

(Sotamaa, 2010) When the Game Is Not Enough: Motivations and Practices Among Computer Game Modding Culture http://journals.sagepub.com/doi/pdf/10.1177/1555412009359765

http://www.moddb.com/tutorials/getting-started-with-mods

http://www.gamemodding.net/en/

http://kotaku.com/the-pros-and-cons-of-modding-games-1519868276

Books:

(Freedman, 2008) Career Building Through Skinning and Modding